package net.minecraft.world.biome;

import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
import net.minecraft.world.gen.feature.Feature;
import net.minecraft.world.gen.feature.IFeatureConfig;
import net.minecraft.world.gen.feature.structure.MineshaftConfig;
import net.minecraft.world.gen.feature.structure.MineshaftStructure;
import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;

public final class MushroomFieldShoreBiome extends Biome {
   public MushroomFieldShoreBiome() {
      super((new Biome.Builder()).surfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.MYCELIUM_DIRT_GRAVEL_CONFIG).precipitation(Biome.RainType.RAIN).category(Biome.Category.MUSHROOM).depth(0.0F).scale(0.025F).temperature(0.9F).downfall(1.0F).waterColor(4159204).waterFogColor(329011).parent((String)null));
      this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL));
      this.addStructure(Feature.STRONGHOLD, IFeatureConfig.NO_FEATURE_CONFIG);
      DefaultBiomeFeatures.addCarvers(this);
      DefaultBiomeFeatures.addStructures(this);
      DefaultBiomeFeatures.addLakes(this);
      DefaultBiomeFeatures.addMonsterRooms(this);
      DefaultBiomeFeatures.addStoneVariants(this);
      DefaultBiomeFeatures.addOres(this);
      DefaultBiomeFeatures.addSedimentDisks(this);
      DefaultBiomeFeatures.addHugeMushrooms(this);
      DefaultBiomeFeatures.addMushrooms(this);
      DefaultBiomeFeatures.addReedsAndPumpkins(this);
      DefaultBiomeFeatures.addSprings(this);
      DefaultBiomeFeatures.addFreezeTopLayer(this);
      this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.MOOSHROOM, 8, 4, 8));
      this.addSpawn(EntityClassification.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8));
   }
}
