/*
 * Minecraft Forge
 * Copyright (c) 2016-2019.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation version 2.1
 * of the License.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

package net.minecraftforge.fml.common;

import java.util.Random;

import net.minecraft.world.World;
import net.minecraft.world.chunk.AbstractChunkProvider;
import net.minecraft.world.gen.ChunkGenerator;


/**
 * This is called back during world generation.
 *
 * @author cpw
 *
 */
public interface IWorldGenerator
{
    /**
     * Generate some world
     *
     * @param random the chunk specific {@link Random}.
     * @param chunkX the chunk X coordinate of this chunk.
     * @param chunkZ the chunk Z coordinate of this chunk.
     * @param world : additionalData[0] The minecraft {@link World} we're generating for.
     * @param chunkGenerator : additionalData[1] The {@link IChunkProvider} that is generating.
     * @param chunkProvider : additionalData[2] {@link IChunkProvider} that is requesting the world generation.
     *
     */
    void generate(Random random, int chunkX, int chunkZ, World world, ChunkGenerator chunkGenerator, AbstractChunkProvider chunkProvider);
}
