31 lines
1.6 KiB
C#
31 lines
1.6 KiB
C#
namespace ExtinctionOnline.Server
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{
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internal class Commands
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{
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public static void SystemCommand(MessageData messageData, ClientInfo client, string original)
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{
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if (messageData.RoomDataMessage == null) throw new NullReferenceException("roomData is needed.");
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var roomData = messageData.RoomDataMessage;
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RoomController.JoinToRoom(roomData, client);
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}
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public static void Game(MessageData messageData, ClientInfo client, string original)
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{
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if (messageData.RoomDataMessage == null) throw new NullReferenceException("roomData is needed.");
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var roomData = messageData.RoomDataMessage;
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if (roomData.RoomId == null) throw new NullReferenceException("roomData.RoomId is needed.");
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if (messageData.DeliveryTo == null) throw new NullReferenceException("deliveryTo is needed.");
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DeliveryTo deliveryTo = messageData.DeliveryTo;
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if (deliveryTo.Type == null) throw new NullReferenceException("deliveryTo.type is needed.");
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if (deliveryTo.Type == "ROOM")
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{
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Server.s_rooms[roomData.RoomId].MessageToAll(original);
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return;
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}
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if (deliveryTo.ClientId == null) throw new NullReferenceException("deliveryTo.clientId is needed.");
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ClientInfo? toClient = Server.s_rooms[roomData.RoomId]._clients.Find(it => it.ClientId == deliveryTo.ClientId);
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if (toClient == null) throw new Exception($"Client {deliveryTo.ClientId} was not found.");
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toClient.Socket.Send(original);
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}
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}
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} |