extends CanvasLayer # Called when the node enters the scene tree for the first time. func _ready(): $MarginContainer/VBoxContainer/Start.grab_focus() # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): if Input.is_action_just_pressed("ui_cancel"): var quitBtn = $MarginContainer/VBoxContainer/Quit if quitBtn.has_focus(): _on_quit_pressed() quitBtn.grab_focus() func enableExtra(): $MarginContainer/VBoxContainer/Extra.disabled = false $MarginContainer/VBoxContainer/Extra.focus_mode = 2 func _on_quit_pressed(): get_tree().quit()