TH-Kibidanshaku/ui/game_ui.gd

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GDScript3
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2024-01-01 16:19:40 +09:00
extends CanvasLayer
# Called when the node enters the scene tree for the first time.
func _ready():
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
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$Panel/Label.set_text("FPS: " + "%s" % Engine.get_frames_per_second())
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